VRChat

Wicked Avatar Analyzer V 1.86

The ultimate Unity performance scanner for VRChat Avatars. Built for creators who want real numbers, real insight, and real optimization. ⚙️ WHAT IT DOES The Wicked Avatar Analyzer scans your avatar directly inside Unity and breaks down everything that impacts VRChat performance — from polygons and bones to shader passes and VRAM. It’s like popping open the hood of your avatar — and seeing what’s really going on under the frame. 🔍 ANALYZE EVERYTHING ✔️ Vertex & Polygon Count ✔️ Shader Pass Count ✔️ Material Slot Count & Transparency ✔️ Texture & Mesh VRAM ✔️ PhysBones & Colliders ✔️ Animator State Machine Complexity ✔️ Dynamic Occlusion, & Shadow Casting ✔️ GrabPass / Refraction Detection ✔️ Tessellation Detection ✔️ Fur Shell Detection ✔️ Unused Blendshapes & Active Blendshapes ✔️ Draw Call Estimation (Base + Mirror + Light Passes) 🧩 BONUS FEATURES 💾 Mesh & Texture VRAM Foldouts – see exactly what eats your GPU memory 🎨 Material Breakdown – shader name, queue, pass count, and usage ⚡ Automatic Optimization Tips – live performance warnings with detailed explanations 🔥 Wicked Score System – get a 0–100 optimization rating with color-coded feedback 🧱 Outline Impact Meter – see how much your outlines double geometry 🎚️ Realistic Draw Call Estimator – mirrors, shadows, and lights included 💀 DETECTS THE HEAVY HITTERS 🚫 GrabPass shaders 🚫 Tessellation 🚫 Fur shell stacks 🚫 Dynamic Occlusion off 🚫 4+ bone weights per vertex 🚫 Huge transparent materials 🚫 Over-indexed meshes Every red flag comes with a detailed explanation — so you don’t just know what’s wrong, you know why. 🏁 WHY WICKED This isn’t a gimmick. It’s the same internal analyzer used to optimize WICKED Avatars for high-player worlds and competitive performance. Built by creators — for creators who care about smoothness, clarity, and style. - Stay Wicked

How to use

🧪 VERSION 1.84 — NEW FEATURES

Wicked Avatar Analyzer V 1.86
Wicked Avatar Analyzer V 1.86
Wicked Avatar Analyzer V 1.86
Wicked Avatar Analyzer V 1.86
Wicked Avatar Analyzer V 1.86
Wicked Avatar Analyzer V 1.86
Wicked Avatar Analyzer V 1.86
Wicked Avatar Analyzer V 1.86
Wicked Avatar Analyzer V 1.86
The ultimate Unity performance scanner for VRChat Avatars. Built for creators who want real numbers, real insight, and real optimization. ⚙️ WHAT IT DOES The Wicked Avatar Analyzer scans your avatar directly inside Unity and breaks down everything that impacts VRChat performance — from polygons and bones to shader passes and VRAM. It’s like popping open the hood of your avatar — and seeing what’s really going on under the frame. 🔍 ANALYZE EVERYTHING ✔️ Vertex & Polygon Count ✔️ Shader Pass Count ✔️ Material Slot Count & Transparency ✔️ Texture & Mesh VRAM ✔️ PhysBones & Colliders ✔️ Animator State Machine Complexity ✔️ Dynamic Occlusion, & Shadow Casting ✔️ GrabPass / Refraction Detection ✔️ Tessellation Detection ✔️ Fur Shell Detection ✔️ Unused Blendshapes & Active Blendshapes ✔️ Draw Call Estimation (Base + Mirror + Light Passes) 🧩 BONUS FEATURES 💾 Mesh & Texture VRAM Foldouts – see exactly what eats your GPU memory 🎨 Material Breakdown – shader name, queue, pass count, and usage ⚡ Automatic Optimization Tips – live performance warnings with detailed explanations 🔥 Wicked Score System – get a 0–100 optimization rating with color-coded feedback 🧱 Outline Impact Meter – see how much your outlines double geometry 🎚️ Realistic Draw Call Estimator – mirrors, shadows, and lights included 💀 DETECTS THE HEAVY HITTERS 🚫 GrabPass shaders 🚫 Tessellation 🚫 Fur shell stacks 🚫 Dynamic Occlusion off 🚫 4+ bone weights per vertex 🚫 Huge transparent materials 🚫 Over-indexed meshes Every red flag comes with a detailed explanation — so you don’t just know what’s wrong, you know why. 🏁 WHY WICKED This isn’t a gimmick. It’s the same internal analyzer used to optimize WICKED Avatars for high-player worlds and competitive performance. Built by creators — for creators who care about smoothness, clarity, and style. - Stay Wicked